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Stockholm Joy

Wednesday, September 7th, 2022

After I gave my talk in Helsinki, Sylvia and I went and spent five days in Stockholm. I had no idea what Stockholm would be like, but it was wonderful. The city itself is on a number of islands crowded together, and the sky—at least in the summer—is a lovely parade of clouds, very crisp. View from one island to another shown below.

The older Stockholm architecture has an Art Nouveau or Art Deco quality, which I like a lot.

There are really a lot of blond people in Scandinavia. In this shot, we’re riding on a city ferry route, a good cheap way to see the surroundings. We got a four day pass that worked on trams, buses, and ferries.

That’s the building with our Hotel Esplanade. I’d thought the whole building would be the hotel, but was only in two stories, only about thirty rooms. A pleasant place, on a canal where a lot of tour boats and ferry boats had stops. We were in the room at the left corner of the 2nd floor in the first white building from the left.

Our legs get tired from touring, and we often go to museums to dial back the pavement-pounding. The main museum had crafts along with art…something I enjoy. Dig the glass and the decanter. Martian martinis!

The museum had a show about “Swedish Beauty,” including work by post-Impressionist Swedes. I loved this self-portrait, by Bo von Zweeigbergkt. Amazing how he did those colored lines.

And Bo’s name kind of makes sense, as a name. Swedish isn’t as impenetrable a language as Finnish, but it’s enjoyably odd.

Here I am being all Jean-Luc-Godard-movie in our hotel room.

The main tourist site in Stockholm is an island called Gamla Stan. It was about half a mile from our hotel, and Sylvia and I walked there quite early one morning. We found an enchanting old world cafe in a corner of it.

Dig this old Svenska (Swedish) ocean-liner poster on a wall. If you’ve followed my blog, you know how I love rectangular blocks of color, preferably with some peeling plaster.

And, ah, the chestnut leaves overhead, quite wonderful. The living chaos, the peace, the life.

The cafe was actually a bakery. The classic Euro symbol for a bakery is a pretzel. They’ve been using that symbol since the 1600s. The sense of long time there…refreshing to be away from the frantic, tedious, today’s-news-breaks of our US life.

The funny thing about the Hotel Esplanade is that they weren’t super organized about the rooms. This is the room we ended up in, a dream come true. But the first night we were in a fairly crappy room next door to it, about a quarter the size. And in the morning I complained, and said we’d probably leave, and the woman at the desk said, oh, try the room next door, and we got this one. Same price for the two rooms. A stroke of luck, a gift from the Muse of travel.

Colored buildings in Gamla Stan. The museum of the Nobel Prize is in this same square…somehow I didn’t have the energy to look inside. I was more set on seeing old stuff.

A view of a tram perhaps being powered by those solid-looking whipped-cream Stockholm clouds.

Right behind Hotel Esplanade was an enormous city-block-sized Armory from the old times. Gorgeously intricate brick work with a few green bricks mixed in. Forget Legos, man, this is the true source of brickery.

Another cloud picture. At this point we’d gotten on a ferry that went farther than we expected…about ten miles out from Stockholm, weaving among dozens of islands and ending up at this kind dry-dock, ship maintenance, Antonioni-movie zone.

The ferry also passed a really gnarly amusement park with some highly elevated “Swiss swings,” those things that put you on a little board held by a chain—like a playground swing—and then the Swiss-swings assemblage rotates, and you’re completely unprotected, like a lure on a line that’s fishing for Death.

My reaction to Swiss swings. (An ad photo on some wall…I couldn’t tell what it was an ad for.)

The deadly amusement park also had a twisting DNA-molecule-type roller-coaster with no floors in the cars. Sylvia really wanted to ride on it—not. Neither did I.

I’m still recovering from my ride on the Santa Cruz Big Dipper this spring. Beautiful evening light here, and the Swedish evening lasts a long time, up through about 9:30.

We went twice to Stockholm a restaurant called Prinsen. They’ve been open a hundred years. Wonderful, wonderful food. Seems like I never get food even close to this in the US, and I do try. No corners are cut here, everything is perfect, and there’s no fuss about it. Sounds simple, but it takes real determination to follow through.

This bus-stop map made me laugh. As I tend to do, I then got fixated on the phrase Här är du, and repeated it very many times.

There are a few Black people in Scandinavia. They look relaxed. You see a lot of giant plastic bags like in the foreground. They even put bricks and rubble in them.

This building was also behind Hotel Esplanade, I think it housed a museum of theater design. Great cafe on the ground floor, the kind I long for, with the classic gravel garden outside with metal tables beneath huge trees.

More Stockholm clouds. Sylvia and I made friends with two local guys in a restaurant, and they were interested in hearing what we thought of their city, and I went on about the clouds, and they kind of laughed. “Very different in the winter,” says one of them, making a horizontal gesture with his hand. “Just one cloud then, very low. All day. And it gets dark at four.”

I’m thinking of a Sesame Steet routine here. “This scene is brought to you by the number 2!”

I mentioned the Art Nouveau. Wonderful ironwork here.

Sylvia took this photo of me looking out the corner window in our room. Kind of like a Magrite painting.  Looking at the water and the sky? Um, wait, maybe I’m looking at my laptop. Well, let’s hope I’m doing some creative writing.

My view out the side window. Definitely looking outside here. You know that condition they call Stockholm Syndrome? My version was that I never wanted to leave.

Helsinki Math & Art

Friday, August 26th, 2022

Early in August, 2022, Sylvia and I took a trip to Scandinavia. I’d been invited by the Bridges Organization to give a talk at their 2o22 conference at Aalto University in Helsinki, Finland. Their annual meetings feature talks and demonstrations and exhibits relating to connections between math, art, music, architecture, and culture. Perfect for me. I was slated to give a talk on math, chaos, writing, and paintings. And I took Sylvia along. We spent five days in Helsinki and five days in Stockholm. Many thanks to George Hart, Kirsi Peltonen, Eve Torrence, and the rest of the Bridges crowd.

Our touchingly eager suitcases just before we left. So many hurdles ahead! Onward.

The Helsinki train station, an amazing Art Nouveau structure designed in 1920 by Eliel Saarinen. So nice to see something like this right away. By the way, Eliel was the father of the Eero Saarinen who designed the Dulles airport near Washington DC.

Another big sight in Helsinki is the Lutheran cathedral of 1930. Very understated in decoration, with statues of the twelve apostles on top. I loved the Helsinki streetcars. This is the number 2, which we used a lot, having bought a pass on the first day. So great to be out in a different world. Makes the immense hassle of the air trip fade away.

Planning my talk, I ponder the fact that a 3D left hand can appear to be a right hand when projected into a shadowy Flatland. Not that I mentioned this in my talk. You can see a written draft for the talk on an earlier post. And a video of the actual talk on YouTube.

Sylvia is from Hungary, and the Finnish and Hungarian languages are said to be related. These Finno-Ugric languages are not at all like any of the familiar European languages which are in the Indo-European group, which include the Romance, Slavic, Germanic and other categories. Finnish and Hungarian are total outliers. And, as Sylvia’s expression testifies here, the two are not very much like each other after all. It was fun to see such incomprehensible signs.

Everything very clean and orderly. Like the subway. Taking public transportation is way that we explore the towns we visit, preferring it to tour busses. No narration, but you can figure some of it out.

We always hit the museums and restaurants, but another kind sights to hit are stores. Weirdly they had lots of Marimekko stores, as this is a Finnish company. Here we’re in a mainline department store with Sylvia in a display shoe. I bought a belt here, and was happy to see a “Designed in Finland” label on it.

No idea why there’s a framed pair of scissors. For emergency use in cutting off your necktie?

I’m always looking for patterns of shade and light. Love this 3D grid of shelving.

The Bridges exhibition of math/art objects was very cool. Shown here are some “Closed Surface Envelopes” by Richard Hammack, who found ways to turn envelopes into odd surfaces like Klein bottles and projective planes. You have to look at his paper to understand.

This is a really cool quilt of some mathematical meaning that I don’t quite remember…I hope a knowledgeable reader can fill in this lacuna in my report. And let me mention that I failed to get a photo of Eve Torrence’s lovely seven-cloor toruses, but you can see them in her paper, “Modular Origami Map Coloring Models“.

Thees are David Plaxco’s “Photgenic Knot Projections On n x n x n Rubik’s Cubes.” Of course!

One of my favorite pieces was a handmade book called “Guises of the Penrose Tiling,” sitting on a stand in front of a lovely patterened cloth that Padilla made.

Her conference paper “Penrose Tiling Arrangements of Traditional Islamic Decagonal Motifs” indicates what she’s up to. I love Penrose’s non-repeating tilings. He used to sell a plastic jigsaw puzzle based on them, called Perplexing Poultry, with no “right” way to assemble them. I played with that puzzle a lot over the years, and my SF novel Freeware incorporates a visual add-on perceptual filter you can use to tessellate your surroundings in a tessellated pattern of 3D Perplexing Poultry.

Riding the metro home from the art show, Sylvia and I made our way upstairs the fabulous dining room of that Helsinki Train station. Nouveau paradise.

I’ve got to mention the time. This sunset at about 10 or 10:30 pm. And the dawn breaks at 3:30 am. Jetlagged as we were, we kept snapping awake at 3:30 thinking it was time to get up. But you do not want to up and about at 3:30. That’s the wrath of the gods. I mean, getting up at 5 am to read is okay, or maybe even 4:30, but 3:30? A hard no. We ended up take lots of long naps the first few days.

We could see what looked like a bay from the balcony of our room. I walked down there one morning and found a cemetery, a minigolf course, a fairly grungy beach-like area, and this nice big-toy construction vehicle. Was so interesting to walk at random around a completely strange city where I had not the slightest idea what was going on.

Did these art nouveau pillar-men holding up the building. I think they’re technically called caryatids. We say a lot of them. They always have a towel or rag over their shoulder and the backs of their heads to make things a bit more comfortable.

Inisde a Catholic church was an image of Saul seeing the White Light.

Outside the church some Helsinki freaks had painted a nice image of the White Light seeing Saul. No idea what the underground characters are like in Helsinki. No easy or obvious way in. I’d dreamed of finding some connection to the circles of my Finnish beat poet friend Anselm Hollo, but there wasn’t time to find it.

We rode the trams a lot. Dig this one with the big flowers. Europe so clean and tidy and pleasant. Not everything just built as cheaply as possible.

Spotted some nice deco windows. Helsinki isn’t medieval quaint, but it’s 20s and 30s quaint.

They have a couple of icebreakers they’re proud of. This is the Poalaris. When the Baltic sea freezes over, the Polaris will pound its way out, clearing a channel, and then lead a commercial ship in. The cahnnel doesn’t stay open for long, and if it freezes up the Polaris circles back and opens a path for the commerical ship again. If worst comes to worst, it tows the ship. The bow of the Polaris has very thick steel.

We went to a design museum in Helsinki which was kind of interesting. Loved the tiles in the hall on the first floor, the way they have a convex texture.

In search of freakiness, we made our way to the very weird Amos Rex art gallery. The exhibition hall is underground, with big skylights covered by tiles above it. And a big pile of broken-up furniture on the roof. Only when I got home did I learn the broken furniture was an installation called “The Nest” by the artist Tadashi Kawamata, who assembled the pieces from around the Helsinki areal.

Art in the basement gallery tended to relate to the theme of being underground. Like this cool old Italian painting of the view from a grotto.

And a boat made of painting canvases…maybe it’s Charon’s boat.

Saw a great woman near a really big Greek Orthodox cathedral near the harbor. Dig her tats. And the little toddler pushing her stroller, as they like to do, and really large dog.

Here’s that cathedral, like of like a Mandelbrot set.

Lots and lots of rental electric scooters in use. We kind of wanted to start using them…but we’ve never done it before, and there’d be a very real chance of breaking your ass, which is contraindicated if your 5,000 miles from home.

Back to that Lutheran cathedral, here’s one of the apostles. At the time I thought this was supposed to be an avenging angel, but apparently it’s Bartholomew, who was eventually slain by a sword, and the scimitar he wields is, like, his logo. Dig that bright sunlight around him.

Near the cathedral we blundered into some big central library…I was thinking of “The Library of Babel” in the great story by Jorge Luis Borges. Levels and radiating aisles.

Downstairs they had a display of some of their holdings. Like this bad-ass book.

And here’s a fine sample of the local tongue, expressing a phrase in Finnish, Swedish, and English.

And then it was off through the loops and reflections of travel from Helsinki to Stockholm. To be continued…

Podcast #113. “Logic, Gnarl, Writing, Painting.”

Wednesday, August 3rd, 2022

August 1, 2022. I was invited to give a plenary lecture at the Bridges group’s “Mathematics & Art” conference in Helsinki, Finland. Over my long career, I’ve used math, computer graphics, writing, and painting as ways to express myself, and to get clearer images of certain things that interest me.  Four channels, all looking at the same thing. Mathematical logic, fractals, science fiction, post-pop surrealism. It was good for me to give this talk, as I’d never quite realized that for me it’s all the same thing.  A draft of the talk appears with the slides in my previous blog post.  To hear the audio alone, press the button below to hear “Logic, Gnarl, Writing, Painting.”

Play

Alternately, you can play a video of the talk on YouTube, and the video includes the slides.

And, if you like, Subscribe to Rudy Rucker Podcasts.


Logic, Gnarl, Writing, Painting

Saturday, July 30th, 2022

Talk by Rudy Rucker for the Bridges conference on Art and Mathematics at Aalto University, Helsinki, 11am, August 1, 2022. Many thanks to the organizers for inviting me, particularly George Hart, Kirsi Peltonen, and Eve Torrence. For more on my art see my Paintings page. For more of my thoughts, see my books, including my volume The Lifebox, the Seashell and the Soul, and my autobiography Nested Scrolls. For examples of my novels, try The Ware Tetralogy or the recent Juicy Ghosts, which features a character named Anselm, in memory of my distinguished Finnish poet friend Anselm Hollo.

As of August 3, 2022, my podcast audio of the talk is available. 

Alternately, you can play a video of the talk on YouTube, and the video includes the slides.

White Light

As a boy, one of the mathematical notions that interested me the most was infinity. Lying in bed, I’d imagine falling down a well-lit shaft, like Alice on the way to Wonderland. There were balconies on the walls, with friendly men, attractive women, and cute aliens waving to me. I’d keep falling and watching for quite a long time.

I write a long scene like this in my 1987 novel The Hollow Earth. In my novel, my hero and his companions are falling through a 2000-mile-long hole that runs through the outer crust of our Earth, which is indeed hollow, like a tennis ball, with a big empty space in the center. And I did an early painting of the Hollow Earth, and it’s not very good, but itt helped me see the scene in my head. Math art can be a tool for visualization.

Here’s a different Hollow Earth painting, done twenty years later, and I like it better. We’re inside the hollow Earth, near the center, and here’s a giant flying shrig, who is a mix of a shrimp and a pig. My wife says the shrig’s face is my self-portrait.

Those odd things floating near the shrig are what I call krakens. I discovered the krakens in the process of doing mathematical research into higher-order Mandelbrot sets—and I discovered a cool fractal which I modestly named the Rudy set.  Sometimes my math feeds into my painting as well as into my writing.

What is it like to write a novel? I like to say it’s like dreaming while I’m awake. I get into the zone, and then I write down what I see and what I hear in my dream. The dream flows out of my planning and my subconscious and from some ineffable force that I call the Muse.

Painting is a little that way too. As in writing, there’s a feedback between the work and your thoughts. The book draft and the painting canvas help you. You put something down, and look at it and see what it reminds you of. Not in a logical way, but in an intuitive way.

Again, think of the Muse. The Muse is a real thing, not a joke or a poetic fantasy. Part of writing or painting is waiting for the Muse to show up. You invite her in by staying sharp and working on the project.

Here’s another painting that relates to that tunnel I used to fall through. This one involves some ideas I was using in a novel I was writing two years ago, Juicy Ghosts. .

The painting is called The Halo Card. It includes the dream of being weightless in a tunnel, with up and down the same. And my characters, who have toroidal haloes, and their mascots who are little people with Happy Face heads—they’re all from my novel. And, as a third factor, there’s the symmetry you see on a playing card. The symmetry helps the 2D pattern. The symmetry is the math in this one.

I often mix my painting in with my writing. It’s a way of using different parts of my brain. I paint what I’m writing about, and I might get new ideas about what to write. My dream of the novel becomes more vivid.

In comparing painting and writing, there’s one difference that pops out. A novel or a story has a plot, a one-dimensional line. Although it does take time to make a painting, the finial result is a two-dimensional see-it-all-at-once pattern. You might say that a novel is a design in time, and a painting is a design in space?

But maybe that’s not entirely true. Here’s a nice painting called Rush Hour. Inspired by a big traffic circle in Genoa. Space or time? Those categories don’t seem quite right. It’s an integrated spacetime process. Like a puppet show in my head, a dream of what I saw.

And a novel has a spacetime quality too. People speak of a novel as a tapestry of characters and events. After you’ve read a novel, and you think about it, you do in fact see it as a world with things in it, or as a design that you can scan as a whole. So it’s more than one-dimensional after all.

Conversely, there is a bit of a time-bound, one-dimensional quality to experience a painting. You might talk about reading a painting, in the sense that you study it to see how things fit together. And it may be that as you study a painting it blooms or unfolds and you see more levels.

Here’s a painting of mine with a nice one-dimensional flow to it, moving from the edges to the center. All the critters are flying along spiral paths. Falling into the white light at the center. This painting is interesting to me because it suggests infinity, that is, an M. C. Escher infinity where we squeeze in endlessly many objects by having them shrink as they move toward the center. I gave it a bombastic name: Topology of the Afterworld.

Mathematics has always felt natural to me. Even though I wanted to end up as a writer and a painter, I studied math in college, and I went on to get my Ph. D. in set theory, a branch of mathematics that’s specifically about levels of infinity. A very 1970s thing to study. You might say that set theory is mathematical theology.

And when fractals and the Mandelbrot set came along, we mathematicians really had an idol to worship! The computer is a wonderful tool, and in the 1986s, my family and I moved to Silicon Valley and I switched from math to teaching computer science. It was a very exciting time.

I got especially interested in a type of computation called a cellular automata, or CAs. It started with a journalism gig I had, interviewing people working with CAs. I remember sitting in front of a seething screen with a CA guy, and he looked at me with wonder in his eyes. He said, “I feel like Leeuwenhoek when first he looked through the microscope.”

In a CA you think of each pixel on the screen as a tiny computer in a cell, with all the cells computing in parallel to generate gnarly, natural-seeming patterns. In Conway’s classic Game of Life, there’s simply a zero/one bit in each cell. I got interested in continuous-valued CAs that have a real number in each cell.

I did a lot of work with these analog CAs, and many of them generate a certain kind of swirl. These are called Belousov-Zhabotinsky patterns. My painting of such a process is called Soft Zhabo.

Painting this was a lot more than “dreaming while I’m awake.” With my students I designed a software package to run continuous-valued cellular automata. {You can get it from GitHub; it’s called CAPOW.) And I spent hundreds and hundreds of hours devising new CA rules and looking at the patterns they made.

When I found the particular pattern in the painting above, I printed it out, and painted a version of it. Not that the painting is totally accurate, and that’s good. It’s fuzzy, and tinged by dreams. That thing in the middle; is it a baby seahorse?

Here’s a painting called “The Riviera,” on the theme of the dance of the of the analog and the digital. One of those fundamental yin/yang divides, like male and female. You might say it’s a picture of me and my wife.

I prefer continuous, analog, processes to digital ones, but under the surface, my continuous-valued CAs are in fact being formed by a digital computer. But once I paint them, they’re fully analog again, thanks to the smear of the palette, with its blends of physical paint.

Getting back to formal mathematics, in grad school I was interested in a certain mathematical question called the Continuum Problem. Suppose that alef-null is the size of the set of all natural numbers, like {1, 2, 3, 4, …}. Digital infinity. And c is the size of the continuum, that is, the number of points in space. Analog infinity. The mathematician Georg Cantor proved that c is larger than alef-null.

Cantor’s Continuum Problem asks whether c is the very first transfinite number after alef-null.

It’s a very hard problem! As a matter of fact, and this is an odd thing about higher logic, we can prove that the Continuum Problem is unsolvable. Math as we know it is unable to decide whether there’s a transfinite number between c and alef-null.

So, to hell with proving anything! In 1979 I wrote a science fiction novel about Georg Cantor, his levels of infinity, and a young hippie math professor very much like myself. I called the novel White Light, with the not-quite-serious subtitle: What is Cantor’s Continuum Problem?

The action of the book is that my hero leaves his body and goes to a place like heaven. And in heaven there’s a mountain that’s very tall. Taller than alef-null, taller than alef-one, running all the way out to the supreme metaphysical type of infinity that Cantor called the Absolute Infinite.

Many European churches have stained glass images of God, depicted as an eye inside a triangle. In the US, sad to say, we have our eye-in-a-triangle images on our dollar bills.

Why did I choose White Light for the title of my science-fiction novel about infinity? People sometimes use that phrase to describe a certain type of mystical vision. In grad school, I myself had a vision like this, a sense of a divine One Mind that glows in every particle of being. And I can still see it. The One is like sunlight shining through a huge stained-glass window, or like a cosmic giant whose atoms we are. The White Light is everywhere.

Logic

I already said that writing and painting are like dreaming while you’re awake But, being a mathematician, I’d like to say they’re like doing mathematics. And that’s a little bit true, but not very much.

To write a novel, or paint a painting, you start with imagining a certain world. And you have some characters in mind for your world, or some scenes or objects, although these things aren’t very precisely defined. They’re more like islands glimpsed through the fog. Or maybe like the things in my painting of Arf’s Dream, shown above.

So, once I have my groundwork in place, do I know where the novel will go, or how the painting will end up? No, of course not.

The only way to find out what’s going to happen is to write or paint your way from here to there. And be inspired by all the things you see along the way. To get to a mountain top, you have to walk the trail. You can’t just hop to the peak.

It turns out there’s a result in mathematical logic that more or less proves this. It’s called Turing’s theorem. It says there’s no way to look ahead and predict what a math theory is going to prove. Given some arbitrary statement, there’s no shortcut for deciding whether the statement is probable, disprovable, or undecidable.

I love Alan Turing very much. In face I wrote a novel where he escapes death, moves to Tangier and has a love affair with the Beat writer William Burroughs. My novel is Turing & Burroughs. Burroughs has always been one of my favorite novelists. In some ways his books are like science fiction.

In my novel, Turing and Burroughs develop a method for turning themselves into shape-shifting slugs called skugs. And eventually they end up in Los Alamos, New Mexica, and have some dealings with the famous mathematician Stanislaw Ulam. Ulam invented the hydrogen bomb—and cellular automata. I had a lot of fun writing about him.

Getting back to the point I was making, if Turing tells us you can’t predict where a math theory will go, you certainly can’t predict where an idea for a novel or a painting will lead. I don’t know what those flying saucers want to do with those two people on the beach in my painting Visitors. Are the people hailing a ride? I’ll never know. And that’s okay. It’s fun to not know.

You write scenes or make marks and ask yourself what they remind you of. And if you don’t like where it’s going, you rub out what you’ve got and try that part again. The process is iterative and interactive. You have to do the work—even though you’re groping in the dark.

But what about making an advance outline or sketch? Well, sure, you can have a stab at this, just to get going. It does help to have some kind of plan when you’re well and truly lost at sea. . But don’t take your sketches or outlines for gospel—they’re just things that you randomly made up. And have no qualms about changing your plan as the work proceeds.

And, okay, some people do make novels or paintings that are predictable? But, face it, those things are no good. Didactic rehashes of tired fables. Propaganda about how the world “should” be. Not worth looking at.

So, wait, is logic worthless? No, no, no, logic is hugely helpful, so long as you don’t expect too much from it. A key teaching is to keep your novels and paintings consistent. Unless, of course, you want them to be inconsistent. But that usually doesn’t go over well.

In my own work I need to repeatedly revise the opening chapters as the later chapters emerge. Why? Because I want to maintain logical consistency. I want the early stuff to match what’s happening later on.

A beginning author or artist might think it’s too much work to insert foreshadowing scenes to prepare for late actions—or to draw in missing body parts, or straighten out a building’s lines. But really it’s not much work at all. Typically, it’s only a matter of inserting a few sentences or dabs of color. It always surprises me how easy this is. It’s only words and paint.

Thinking some more about prefiguring, I remember playing with our children and their cousins on the beach in Maine. I’d use a long stick to draw mazes in the beach sand for the kids to run around in. And as I drew the mazes, I’d regularly have to go back and rub out a piece of the maze wall to make a door—or draw an extra bit of line to close a door that I had. Writing a novel is like this, and so is a painting.

If I’m writing or painting from the heart, I lose myself in a maze. I beg the foggy shapes to tell me what they want to do. I petition the Muse for crazy interruptions and wild detours.

Another interesting thing, which I don’t pretend do understand. When the work goes well it helps to pay close attention to what’s happening in the world around me. When you’re really into it, you start seeing and hearing things that can go straight into your book. You’re like a magpie gathering things for her nest. The world begins dancing with you. Everything fits. Thanks to the Muse.

Gnarl

Chaos theory echoes some of the things we learn from logic. But chaos is a property of the physical world rather than being a property of pure mathematics. It’s often said that a chaotic process has the property that a very small change in the system can lead to a large effect later on. A less well-known know aspect of chaos is that objects in a chaotic system move about in wide-ranging ways.

Perhaps because I’m a Californian, I prefer using the word gnarly instead of chaotic. Gnarly like the grain of a redwood root, or like wild surf at a break, or like the intricate blends of fog and open space within a cloud.

It’s easier to just show you gnarl than to talk about it. Here’s a nice gnarly painting called Self-Portrait With Mandelbrot Set UFO. This painting incorporates a wide range of my concerns. It has a cubic Mandelbrot set that I generated, a man who looks like me, gnarly tendrils, and a UFO that kidnaps cows and people.

Another way to explicate gnarl is to point out what it’s not. Looking at the spectrum of possible complexity, gnarliness isn’t at the high end or the low end—it’s in the middle.

Too Cold. Predictable. Processes that are without surprise. This may be because they die out and become constant, or because they’re repetitive. Think of a checkerboard, or a clock, or a dead person.

Too Hot. Random. Processes that are completely messy and unstructured. Think of the molecules eternally bouncing off each other in air, or a city dump, or a shuffled deck of cards.

Just Right. Gnarly. Processes that are structured in interesting ways, and that are in practice unpredictable. Here we think of a fluttering leaf, an ocean wave, a flame, a wispy cloud, a living organism, or a mind.

The gnarly natural processes are the only ones that matter. Nothing that’s predictable is of any real significance. And randomness is dull. Gnarl is where it’s at.

Gnarly processes are subject to something like Turing’s theorem. If a process is gnarly, there’s no shortcut for finding out what it’s going to do. The only way to learn precisely what the weather is going to be tomorrow is to wait twenty-four hours and see. The only way to know the final paragraph of a book is to finish writing the book. The only way to know what your new painting will look like is to complete it.

Another picture of gnarl. It’s called Jellyfish Lake. It’s a scene I saw while snorkeling in the actual Jellyfish Lake near Palau in the South Pacific. Overwhelming. All I could to was look—and revel in what I saw. The scene found its way into my novel Mathematicians in Love.

Gnarly systems have certain patterns or behaviors that they tend to form. These are called strange attractors. The strange attractors form a skeleton of order within the chaos.

When you go to the beach you don’t see a lumpy cloud of air and water above the beach. You see waves. The formation of waves is a chaotic attractor for the system of ocean and shore.

More particularly there will be certain characteristic patterns you see in a certain locale. These are more specialized chaotic attractors. If, for instance, you’re looking at the surf near a spit at the beach, you’ll notice that certain patterns recur over and over—perhaps you keep seeing a double-crowned wave on the right, a bubbling pool of surge beside the rock, and a high-flown spray of spume off the front of the rock. This particular range of patterns is a specific strange attractor.

Looking up at the sky, we note that each day’s strange attractor of cloud patterns relates to that days heat, humidity, and wind. And the strange attractor of a bonfire is highly dependent on what is burning, and on how long the fire’s been alight.

As I’ve said, gnarly chaos is a way to think about your own process of writing or painting. The processes are unpredictable. But, being a chaotic systems, you have certain patterns that you like to form. These patterns are your strange attractors. Your attractors have to do with your experience and your personality and your habits. Your develop a style. People can recognize your work.

From time to time a gnarly chaotic system undergoes a sea change, a discontinuity, a revolution. When your writing or artworks change and you enter a new period, you’ve switched to a different strange attractor—a different style or mode. Perhaps a flying jellyfish comes to your treehouse to announce the change. The painting is The Sage and the Messenger. It was a model for a story I wrote with Bruce Sterling.

And in the world at large it often happens that some event pushes the society’s chaos toward a new and different strange attractor. We hop from one strange attractor to another. The new strange attractor is different, but yet it’s generated by the same human needs: to eat, to find shelter, and to form families. From such humble rudiments doth history’s tapestry emerge endlessly various, eternally the same.

This painting is Pinchy’s Big Date. A silly painting. But fun to look at. Maybe Pinchy and the California Girl are two different strange attractors. Which one’s lap will you sit in?

Cyberpunk and Transrealism

Cyberpunk and transrealism are styles of science fiction writing. Being G. W. F. Hegel’s great-great-great-grandson, I have a genetic predisposition for dialectic thinking. We can parse cyberpunk as a synthesis. Cyber + Punk = Cyberpunk.

Cyberpunk expresses a goal regarding the coming symbiosis between humans and machines. People’s minds will be upgraded, rather than being degraded to zombie level. People will remain interested in sex, drugs, and rock’n’roll. Robots will rise to our level, rather us sinking down to their level.

One might say that you people gathered here are cyberpunks. You’re fusing math and art!

Here’s Finnish covers of my early 1980s cyberpunk novels Software and Wetware. Where it all began.

There’s another modern SF movement I’m associated with: transrealism. In a transrealist novel, you write about your immediate experience, but intensify the writing by throwing in SF notions.

Nostalgia is time travel, the oddness of strangers means they’re aliens, spiritual freedom is the ability to fly, intimate conversation is telepathy, political advertising is parasitic mind control, space travel is moving to a new city—and so on.

One doesn’t glorify the main character by making him or her be powerful, wise, or balanced. Actual people are gnarly and unpredictable, this is why it is so important to use them as characters instead of the impossibly good and bad paperdolls of mass culture.

And your paintings can show the world around you, but somehow elevated to a mythic status. I call this one The Parable of the Chickens. I don’t know what the parable is, but it looks deep.

If you turn off your news feed you can re-enter the human world. You eat something and go for a walk, with your endless stream of thoughts and perceptions mingling with nature’s gnarly inputs.

Cyberpunk and transrealism are paths to a revolutionary SF.

Art and literature are more than entertainment. They can be tools for changing the world.

 


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